![]() ![]() Dynamic Limping and Crippling System – In-conjunction with the new dismemberment system we’ve added a new dynamic limping and crippling. ![]() Damage to zombie arms/legs cannot kill the zombie, only direct damage to head/chest can kill it now. Zombies keep coming until their head is taken off or the damage given meets the required damage threshold. The system allows players under the right weapon conditions to lop-off with a melee weapon or shoot off with a firearm a zombie’s limb at the elbow, shoulder, knee or hip and take off their heads. Zombie Dismemberment System – We’ve added a brand new cutting edge dismemberment system.There are several variants of walk and run including fit, fat, convulsions, strong and crawl as well as a custom spider zombie moving on all 4s set. The set includes per region pain animations, jumps, attacks, bites, dramatic deaths and a new death to ragdoll animation transition system. Meaning they are anchored to the world and their animations drive their motion and speed. Motion Capture Zombie Animations – We’ve integrated a complete set of new motion capture animations for the zombies that are root motion driven.Last of all we’ve added chickens to the game for another source of meat, feathers and eggs their finger licking good. We’ve also added zombie bears to the game be very careful with these guys they will fuck you and your fort up. Basically all zombies are high res now and the apocalypse never looked so sexy! If that wasn’t enough we’ve added a new Screamer Zombie that investigates world heat map locations that are too hot based on noise, smells and activity so the spider zombie has returned to a normal zombie in the spawning mix. ![]()
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